Games Workshop is a leading international specialist designer, manufacturer and multi-channel retailer of miniatures, scenery, artwork and fiction for tabletop miniature games set in its fantasy Warhammer worlds.
Games Workshop Group is a global leader in the tabletop miniature gaming market.
Consumer |
Outlook
Consumer |
Flash note
Consumer |
Update
Consumer |
Flash note
John Brewis
Non-executive chairman
Kevin Rountree
CEO
Rachel Tongue
CFO
Forecast net debt (£m)
110.2
Forecast gearing ratio (%)
41
% | 1M | 3M | 12M |
---|---|---|---|
Actual | (1.6) | 14.7 | 7.9 |
Relative | 1.9 | 17.6 | (0.1) |
52 week high/low | 12040.0p/9125.0p |
Games Workshop Group (GAW) enjoyed a record year in FY24 with the launch of the 10th edition of its largest IP, Warhammer 40K, and strong growth in licensing income. Looking to FY25, management has an ambitious plan for growth. However, it also highlights the challenge of generating year-on-year growth given that 40K is larger than Age of Sigmar (AoS), the fourth edition of which has been launched, and the tough comparative for licensing income, which has a high operating margin. In FY22, the year the previous edition of AoS was launched, core operating profit was broadly flat year-on-year (negatively affected by higher freight costs and stock provision) on 11% revenue growth, both at constant currency. Post the results, an update indicated Q125 trading is in line with expectations, closely followed by the announcement of a second dividend for the year of 85p per share, taking the year-to-date figure to 185p per share.
Y/E May | Revenue (£m) | EBITDA (£m) | PBT (£m) | EPS (fd) (p) | P/E (x) | P/CF (x) |
---|---|---|---|---|---|---|
2023A | 470.8 | 213.3 | 171.6 | 411.8 | 28.4 | 20.0 |
2024A | 525.7 | 243.4 | 204.2 | 460.9 | 25.4 | 19.7 |
2025E | 534.5 | 236.0 | 198.4 | 450.8 | 26.0 | 20.3 |
2026E | 555.9 | 247.8 | 206.4 | 468.4 | 25.0 | 19.7 |