TerraNet can point to a number of key successes over the last year, which should help drive earnings going forward. In January the group reached agreement for trials of TerraNet’s off-grid mPay technology to take place in China with major local mPay, ISPs and mobile phone firms, which we discuss below. In February, the group was also able to secure an order for SEK1.2m in NRE work on off-grid communications from an international conglomerate.. This entails providing offline connectivity to machine-to-machine communications and, we believe, furthers the group’s growth potential in sectors requiring remote M2M communications, such as mining and natural resources.
During Q417 the group was able to reach agreement for non-recurring engineering work for development of its technology in active vehicle safety, tactical radio headsets and offline data transfers with firms including Alfa Laval, Saab Defense and Orange. The latter trial was completed in October, but has not yet resulted in new order flows, leading us to adjust our forecasts down.
One of the most recent developments is also the launch of the Android Oreo 8.1 operating system by Alphabet and Google. The operating systems will enable mobile phones to work with apps providing location-specific services. This has therefore now opened up potential for TerraNet to sell its proximal connectivity SDKs to app developers in China to enable them to create location-reactive apps. This should also enable them to commence sales to Chinese cellphone manufacturers of software integrated into the Qualcomm Snapdragon chip, which will enable their phones to offer contextual awareness services. TerraNet intends to launch roadshows in the third quarter of this year and commence sales in Q4. The group is now familiar to Chinese app developers following similar roadshows with Qualcomm in 2017 before the roll-out of the software was hit by delays to the launch of Oreo 8.1.
Off-grid mPay: China giant Alipay testing TerraNet tech
In January mPay giant Alipay (part of the Alibaba Group) signed a letter of intent with TerraNet to trial its off-grid mPay solution. This trial represents a substantial opportunity for TerraNet as Alipay is the world’s leading mPay provider, with mPay transaction volumes in 2016 of $1.6tn (exceeding Visa, Mastercard and American Express combined). As a major mPay player with a dominant 54% share of the Chinese mPay market (source: Analysys International data, Q117), success with Alipay has the potential to open doors for TerraNet’s product with smaller mPay providers around the globe.
TerraNet’s mPoS technology works by enabling two parties with mobile phones to effect a transaction and instantly transfer cash to the vendor, with the transaction being updated to central databases when one of the parties re-enters cellular range.
The use case for the technology is the ability for people to send and receive money (sending and receiving money from friends and family is big in China), as well as buying and selling goods and services via mobile devices wherever they are. This includes sales of duty free and other items in aeroplanes not equipped with Wi-Fi, as well as at rural markets and areas where Wi-Fi network coverage is intermittent or unreliable.
According to McKinsey, payment transaction revenues in the Asia Pacific region are set to grow at a CAGR of 8% annually between 2015 and 2021. China is a particularly key market, with mobile payments having already overtaken payment by cash as well as card transactions. The Chinese payments market alone is forecast to achieve US$250bn in net new payments revenue (ie fees on the transactions, not the transactions themselves) by 2021, equivalent to 40% of the global total of US$640bn.
While growth in the already advanced Chinese market is expected to lag the Asia Pacific average, the outlook for the business payments market in China is enhanced by relatively low competition, especially in relation to the congested consumer payments market.
Promising mPay market in China and developing countries
Currently more than 65% of the Chinese population regularly use mPay services, with annualised mobile payments in China reaching US$15.4tn over the first 10 months of 2017, according to data from the Chinese Ministry of Industry and Information Technology. According to a GSMA report from September 2017, 4G covers 70% of the China land mass, but the network extends to 99% of the population. Nevertheless, according to GSMA research, in 2017 mobile internet penetration at 61% lagged mobile phone penetration (based on unique subscribers) of 78%.
From these data we see two key market segments for off-grid mPay. The first is enabling mPay transactions for mobile subscribers without mobile broadband subscriptions, and the second for populations located outside 4G coverage.
The addressable market for the first segment in 2017 should have been c 17% of the population based on the above mobile phone penetration of 78% less mobile internet penetration of 61%. Nevertheless, we see this market shrinking rapidly over the next few years. GSMA forecasts mobile internet penetration to reach 81% in 2020 in a sharp catch-up on mobile phone penetration, which is likely to be only 1-2pp above this number based on GSMA’s targeted mobile phone penetration for 2025 of 85%.
The second potential market is for the population located outside network coverage. In this segment we would include the 1% of the Chinese population currently outside 4G network coverage and people temporarily off-grid such as passengers on flights looking to make transactions. According to the Civil Aviation Authority there were 549m passenger flights in China in 2017 which, assuming for ballpark purposes that 5-10% undertook a transaction using off-grid mPay for $20, would represent 5.5m transactions and transaction volumes of $550m to $1.1bn.
Taking into account the 1% of the population outside 4G, we would expect higher poverty levels and lower levels of smartphone ownership to have a sharply negative impact on average transaction volumes compared with the Chinese average. Based on the above-mentioned market size of $15.4tn and assuming 90% lower average transaction volumes would give rise to potential for the off-grid technology to increase Chinese mobile payments by c 0.1% or $15.4bn per annum.
As to the potential transaction fees, we note that with a highly concentrated market, a third-party platform could expect to generate below average fees. Assuming that owners of the technology are able to derive a fee of 0.1% on these off-grid transactions, which represents approximately half the typical fee for non-transaction risk platforms in the UK (based on Edison’s industry knowledge), we would estimate potential annual market revenues for off-grid flights at $0.6-1.1m (SEK4.9-9.9m) and a larger $15m (SEK127m) pa for the market for populations outside 4G network areas. We believe that TerraNet is in a good position to take a large share of this market if it attracts either of the large payment providers as a customer.
We see the potential for success in China to lead to fast take-up of the technology in other emerging markets such as India, Africa, Indonesia, Vietnam and the Philippines. In these markets mobile population coverage is well below that of China and mPay is not as advanced. We expect that the Chinese operators will look to take the lead in rolling out services in a number of countries, which could result in even more rapid adoption of TerraNet’s technology.
We will look to add off-grid mPay forecasts to our models if completion of the current trials results in agreement with one or more of the major tech firms to implement the technology in China.
…and sales of off-grid games/mobile streaming technology
TerraNet is also looking to benefit from the launch of proximal connectivity in China with sales of in-house developed games and off-grid video streaming technology. TerraNet’s MeshBrick offline peer-to-peer/peer-to-many gaming feature is currently being trialled by Tencent Gaming with a view to incorporating it into some of its games. Tencent Gaming is part of the Tencent group and the world’s largest interactive game provider with over 200 million registered users.
Additionally, Oppo and Vivo, China’s leading smartphone manufacturers, are trialling TerraNet’s meshmedia and video streaming applications for offline use. In addition to integration into smartphones (the two companies have annual sales of c 80m units), there is potential for the technology to be integrated into other electronic products, particularly the DVD and Blue-ray units, which are manufactured by the companies.
According to the China Internet Network Information Centre (CNNIC), 22.6% of the Chinese population currently use live streaming services, with 53% of these following gaming live streaming. As mentioned in our discussion of mPay services, we expect increasing numbers of mobile subscribers to sign up to broadband services, reducing the size of the natural market of mobile phone subscribers without mobile data packages. Nevertheless, in China (unlike other countries where broadband accessibility is poor), we believe that the key advantage of the off-grid model is significant potential savings on data transmission to users. As such, we see the market as being most sensitive to mobile data pricing, rather than availability of broadband per se or uptake of mobile broadband packages by mobile subscribers.
TerraNet plans to relaunch its products in roadshows with Qualcomm to developers and the Chinese tech giants in Q318 and expects to start generating licence fee revenues in Q418.